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Imagine your neighbourhood and it's surroundings. Your neighbours. The trees. The path you take to go home from the bus stop or MRT Station.
Now with the idea of your neighbourhood in mind, consider the following scenario. Imagine that it was announced that there will be a mixed-used development in the empty plot next to your unit. It is going to be a combination of foreign worker dormitory, nursing homes, alongside the development of new residential flats. It may also contain office spaces, commercial spaces etc. How does this make you feel? Imagine also that you, as a resident, has been given an opportunity to pitch in your ideas for this new development.
Populate the neighbourhood with 60 Housing Modules (residential, dormitory, etc), 35 Amenities Modules (hawker center, gym, etc) and 45 Environment Modules (park, tree, etc)!
You have to start every new level with a Lift Core module!
Click on the building selection buttons to select a module you would like to build. You can unlock special modules when you have enough residents living in the housing modules.
To build a module, left-click anywhere on the grid where a build box (translucent box) appears.
To delete, hold shift key and left-click anywhere the pink box appears.
hold left-click = rotate
hold right-click = pan
hold left-click + hold shift = pan
scroll = zoom
You can change the orientation of rectangular modules such as the tennis court by hitting the spacebar
You can press the Help button at the top right corner of the screen if you forget anything.
Press the Submit button at the bottom right corner when you are done!
Have fun building!
To more easilly distinguish the housing modules, press the Colour Button button at the top right corner of the screen, below the help button
Colour Guide:
Yellow : Residential Apartment
Sea-Green : Foreign Worker Dormitory
Lavender : Nursing Home
Shared Facilities
Shops & Businesses
Sports & Activities
2 - 5 rooms flats where the average Singaporeans live. 1 residential module houses between 4 - 12 Singaporeans.
Type: Housing
Unlock Condition: Lift Core available
Special Trait: Can be combined with foreign worker dormitories, nursing homes and offices
A nice patch of curated green space where residents can gather, also add some scenic points to the neighbourhood.
Type: Environment
Unlock Condition: -
Special Trait: Can only be built on the ground or rooftops
5 and/or 10-bed rooms where the workers go home to after a physically laborious day of work. There are small kitchens, laundry rooms and gathering places on selected floors. 1 dorm module houses 20-30 workers!
Type: Housing
Unlock Condition: Lift Core available
Special Trait: Can be combined with residential apartments, nursing homes and offices
Mmm is that some chicken rice I’m smelling? This is where the residents can get affordable food in the neighbourhood.
Type: Amenity & Businesses
Unlock Condition: 500 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
This is a starter module. It includes 2 lift shafts, an emergency staircase and M&E shafts. Every floors of development must have a lift core to be accessible.
Type: -
Unlock Condition: -
Special Trait: Can only be built on the ground or on another lift core module
Some equipments for light exercises to keep senior citizens and people with physical disabilities fit.
Type: Amenity & Businesses
Unlock Condition: 50 residents
Special Trait: Can only be built on the ground or rooftops
You can have a tennis match with your neighbours here!
Type: Amenity & Businesses
Unlock Condition: 400 residents
Special Trait: Can only be built on the ground or rooftops. Cannot be built on plots with columns
Gather your friends and play a game of basketball here!
Type:Amenity & Businesses
Unlock Condition:650 residents
Special Trait:Can only be built on the ground or rooftops. Cannot be built on plots with columns
Take the lift down from your house to get a bag of snacks or an ice cream for your afternoon guilty pleasure here.
Type: Amenity & Businesses
Unlock Condition: 1 at 150 residents, 2 at 500 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
Come over here to report a crime or to simply return a lost wallet, the police is here to keep your neighbourhood safe.
Type: Amenity & Businesses
Unlock Condition: 1 at 150 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
A mini gym with essential equipments to keep the residents healthy and toned. No excuses to skip another gym day when you have this right under your block!
Type: Amenity & Businesses
Unlock Condition: 1 at 200 residents, 2 at 550 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
Come here to get an MC for your stomachache or coughs, or simply to say hi to your family doctor.
Type: Amenity & Businesses
Unlock Condition: 1 at 150 residents, 2 at 700 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
Shared wards and studios where seniors who need special care can stay in. Having a nursing home near a residential area means that children and grandchildren can easily visit their parents and grandparents anytime! 1 nursing home module houses between 2 - 6 senior citizens.
Type: Housing
Unlock Condition: Lift Core available
Special Trait: Can be combined with residential apartments, foreign worker dormitories and offices
A nice patch of curated green space where residents can gather, also add some scenic points to the neighbourhood.
Type: Environment
Unlock Condition: 250 residents
Special Trait: Can only be built on the ground or rooftops
A small water feature that gives out relaxing and therapeutic sound. Birds would sometimes hangout here for a sip and a little dip.
Type: Environment
Unlock Condition: 1 at 300 residents, 2 at 700 residents
Special Trait: Can only be built on the ground or rooftops
A small gazebo in the park where residents can hangout and eat there takeaway lunch together. In early mornings some elderly residents can be spotted practicing tai chi here.
Type: Environment
Unlock Condition: 1 at 250 residents, 2 at 650 residents
Special Trait: Can only be built on the ground or rooftops
A favourite place for little children lined with soft flooring materials for protection against unecessary boo-boos when they get too excited.
Type: Amenities & Businesses
Unlock Condition: 75 residents
Special Trait: Can only be built on the ground or rooftops
Flexible office units that contains anything from tuition centers, SMEs and co-working spaces.
Type: Amenities & Businesses
Unlock Condition: Lift Core available
Special Trait: Can be combined with residential apartments, foreign worker dormitories and nursing homes
A place where senior citizens can comfortably socialise with their peers, probably over a game of chess or two.
Type: Amenities & Businesses
Unlock Condition: 1 at 150 residents, 2 at 600 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
A place where parents can leave their children with a peace of mind when they go to work. Also a place full of lovely and patient teachers where children typically make their first friends.
Type: Amenities & Businesses
Unlock Condition: 1 at 200 residents, 2 at 600 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
Spaces for neighbourhood shops, imagine humble bakeries and hairdressers.
Type: Amenities & Businesses
Unlock Condition: 1 at 200 residents, 2 at 550 residents
Special Trait: Can only be built on the ground, rooftops and slotted in void decks
A big water feature to spruce up any neighbourhood, complete with a small wooden bridge and some ornamental fish for the extra zen points.
Type: Environment
Unlock Condition: 1 at 700 residents
Special Trait: Can only be built on the ground
Spruce up the neighbourhood with some lush greenery. These tropical trees also provide cooling shades for the ever so hot weathered Singapore.
Type: Environment
Unlock Condition: 300 residents
Special Trait: Can only be built on the ground
Makes it easier for people and car to walk around in the neighbourhood. However, plants cannot grow on these impervorate surfaces.
Type: Environment
Unlock Condition: -
Special Trait: Can only be built on the ground
Imagine the neighbourhood you live in. Imagine the environment surrounding your home. Your neighbours. The trees. The path you take to go home from the bus stop or MRT Station. Now with the idea of your neighbourhood in mind, consider the following scenario. Imagine that it is then announced that there will be a mixed-used development in the empty plot next to your unit. It is going to be a combination of foreign worker dormitory, nursing homes, alongside the development of new residential flats. It may also contain office spaces, commercial spaces etc. How does this make you feel? Imagine also that you, as a resident, has been given an opportunity to pitch in your ideas for this new development.
Populate the neighbourhood with 60 Housing Modules (residential, dormitory, etc), 35 Amenities Modules (hawker center, gym, etc) and 45 Environment Modules (park, tree, etc)!
You have to start every new level with a Lift Core module!
hold left-click = rotate
hold right-click = pan
hold left-click + hold shift = pan
scroll = zoom
left click = build
shift + left click = delete
spacebar to rotate rectangular modules
click on the buttons on the top left corner to switch modules